Unlike slot machines, video poker games allow players to have a say in the game they chose to play. Like slot machines, randomness is also involved. The instant the “Bet Max Credits” or the “Deal / Draw” button is pressed the five cards to be dealt are determined based on a random process. After the cards to be held are selected by the video poker player, the cards that replace those not held are also determined by a random process at the instant the “Deal/Draw” button is pressed.
But that is where the similarity with random slot machine play ends. The video poker player has total control over the initial five cards that have been dealt. It is his or her choice what to do with those five cards. The decisions about whether to keep all of them, discard all of them, or anything in between is totally theirs. It is actually totally yours. After all, you are the one reading and learning from this guide.
So far in this guide you have learned how video poker started and grew. You have learned the basics of video poker play including return, house edge, and variance. You have learned about how randomness actually works while playing at the casino. You now know how to determine your bankroll size. You may even know what specific video poker game (or games) you want to play. If you do not, you have some idea how different video poker games behave and their major characteristics.
Understand your average loss. As well as understanding possibilities in a game of poker, it's good to keep in mind what your average loss during a session of video poker will be, so you go in with realistic expectations. To determine your average loss multiply the house end(the return the casino makes) by the bet size by the number of rounds per hour.
The play is simple: You're dealt five cards. You decide which ones to keep by tapping the pictures on the screen or pressing buttons on the console. Then you hit the DRAW button and you get replacement cards for the cards you didn't keep. You win if you wind up with a traditional poker hand like two pair, straight, flush, etc. (We'll explain these below for those new to poker.) The amount you win per hand depends on the paytable of the machine you're playing. Here's a sample paytable.
Slot machines are extremely popular. One of the reasons for their popularity is that they are easy to play. The only skill that is necessary is to be able to insert money into the game and press a button or pull a lever to start play. That is it. From that point on, everything that happens depends on luck. The results of slot machine spins are based totally on randomness. The instant the slot player presses the spin button the result of that spin is locked in. Whether it is (most likely) a loser, a small winner, a moderate winner, or a jackpot winner has already been decided. Slot players can do nothing to change the odds either for or against them.
Ok, so what do we have here as far as options? Well, first of all, we have a Pat Straight, Seven to Jack - a made hand. We also have four clubs, so we have Four to a Flush. If we look at the chart below (a condensed strategy chart for Deuces Wild), we can see that a Pat Straight is just above Four to a Flush, so the Pat Straight is the better hand of the two.
This is well worth the price. It helped me to improve my game within the first day of playing (One example: did you know that if you are dealt 2 pairs in Deuces Wild, you should keep only 1 of the pairs and draw 3 cards? You are better off to go for 3-of-a-kind or even 4-of-a-kind than trying for the Full House). It can let you know when you make a mistake, and analyze your play for each game with percentage of correct plays, how much you would have won/lost if you had made all correct plays, and other information.
A straight is a hand with consecutive ranks, like 9? 7? 10? 8? 6?. Notice again that the cards don't have to appear in order. The order of face cards, from lowest to highest, is Jack, Queen, King, Ace, which we abbreviate J, Q, K, A. An ace can also count as 1, to complete a straight where the other cards are 2, 3, 4, and 5. But it can't count as both a low and a high card, e.g., Q K A 2 3.